Skip to content

Tech tree

Every building, discipline, unit and fortification asks for others first: a level of a building in the same stronghold, or a level of a discipline the lord has studied. This page reads those requirements from the game's rules, so it always matches the game. Each building and discipline also lists what it opens under its own heading.

Requirements are checked on the stronghold that builds, studies or musters, and on your lore. See Building, study and muster for how the queues use them.

What each level opens

Read down a building or a discipline to see what each of its levels makes possible.

Buildings

Building Level Opens
Aether Condenser 6 Aether Furnace
Builders' Guild 2 Muster Hall
10 Golem Foundry
Muster Hall 1 Curtain Wall, Skirmishers, Explorer, Palisade
2 Spell Battery, Healers' Lodge, Pikemen, Pack Train, Archer Tower
3 Crossbowmen, Raven, Flame Spire
4 Lancers, Wagon Train, Settler Caravan, Scavenger Carts, Storm Pylon
5 Rangers, Guild Caravan
6 Knights, Catapult Tower
8 Eagle Riders, Siege Train, Mana Concentration Bastion
9 Battlemages
10 Reavers
12 War Colossus
Mage Tower 1 Mana Theory, Pyromancy, Pathfinding, Banner Command
2 Beastmastery, Armoursmithing
3 Provisioning, Spycraft, Cartography
4 Stormcalling, Weaponsmithing
5 Sunfire Alchemy, Warding
7 Compression Spell, Leystriding
10 Conclave of Towers
12 Titan Binding
Spell Battery 2 Counterspell
4 Meteor Spell
Golem Foundry 1 Earthshaper Circle
Sky Keep 1 Scrying Spire, Waygate

Disciplines

Discipline Level Opens
Mana Theory 1 Pathfinding, Beastmastery
2 Pyromancy, Flame Spire
3 Aether Furnace, Warding
4 Stormcalling
5 Compression Spell, Catapult Tower
8 Sunfire Alchemy
10 Earthshaper Circle
Pyromancy 3 Meteor Spell
4 Stormcalling, Flame Spire
8 Sunfire Alchemy, Battlemages
10 Eagle Riders
Stormcalling 3 Storm Pylon
4 Sunfire Alchemy
Compression Spell 2 Guild Caravan
3 Leystriding
5 Eagle Riders
6 Battlemages, War Colossus, Reavers
7 Waygate
8 Conclave of Towers
Sunfire Alchemy 4 Siege Train
5 Titan Binding
6 Mana Concentration Bastion
Pathfinding 1 Skirmishers
2 Provisioning, Crossbowmen, Pack Train
3 Raven
6 Wagon Train, Scavenger Carts
Beastmastery 3 Cartography, Lancers, Settler Caravan
4 Guild Caravan
5 Knights
6 Siege Train
Leystriding 2 Rangers
5 Eagle Riders
6 Battlemages
7 War Colossus, Reavers
Spycraft 2 Raven
3 Cartography
Banner Command 8 Golem Foundry, Conclave of Towers
Titan Binding 1 War Colossus
Weaponsmithing 2 Crossbowmen
4 Catapult Tower
Warding 1 Catapult Tower
2 Scavenger Carts
4 Rangers
5 Compression Spell
6 Reavers
Armoursmithing 2 Pikemen, Lancers
4 Knights

Everything a piece needs

What each discipline, unit and fortification asks for directly, and what those ask for in turn, all the way down. Plan for the second column as much as the first: Knights need a level 6 Muster Hall, and the Muster Hall needs a Builders' Guild before it.

Disciplines

Discipline Requires And before that
Mana Theory Mage Tower 1 —
Pyromancy Mage Tower 1, Mana Theory 2 —
Stormcalling Mage Tower 4, Mana Theory 4, Pyromancy 4 —
Compression Spell Mage Tower 7, Mana Theory 5, Warding 5 —
Sunfire Alchemy Mage Tower 5, Mana Theory 8, Pyromancy 8, Stormcalling 4 —
Pathfinding Mage Tower 1, Mana Theory 1 —
Beastmastery Mage Tower 2, Mana Theory 1 —
Leystriding Mage Tower 7, Compression Spell 3 Mana Theory 5, Warding 5
Provisioning Mage Tower 3, Pathfinding 2 Mana Theory 1
Spycraft Mage Tower 3 —
Banner Command Mage Tower 1 —
Cartography Mage Tower 3, Spycraft 3, Beastmastery 3 Mana Theory 1
Conclave of Towers Mage Tower 10, Banner Command 8, Compression Spell 8 Mana Theory 5, Warding 5
Titan Binding Mage Tower 12, Sunfire Alchemy 5 Mana Theory 8, Pyromancy 8, Stormcalling 4
Weaponsmithing Mage Tower 4 —
Warding Mage Tower 5, Mana Theory 3 —
Armoursmithing Mage Tower 2 —

Units

Unit Requires And before that
Skirmishers Muster Hall 1, Pathfinding 1 Builders' Guild 2, Mage Tower 1, Mana Theory 1
Pikemen Muster Hall 2, Armoursmithing 2 Builders' Guild 2, Mage Tower 2
Crossbowmen Muster Hall 3, Weaponsmithing 2, Pathfinding 2 Builders' Guild 2, Mage Tower 4, Mana Theory 1
Lancers Muster Hall 4, Beastmastery 3, Armoursmithing 2 Builders' Guild 2, Mage Tower 2, Mana Theory 1
Knights Muster Hall 6, Beastmastery 5, Armoursmithing 4 Builders' Guild 2, Mage Tower 2, Mana Theory 1
Eagle Riders Muster Hall 8, Compression Spell 5, Leystriding 5, Pyromancy 10 Builders' Guild 2, Mage Tower 7, Mana Theory 5, Warding 5
Siege Train Muster Hall 8, Beastmastery 6, Sunfire Alchemy 4 Builders' Guild 2, Mage Tower 5, Mana Theory 8, Pyromancy 8, Stormcalling 4
Battlemages Muster Hall 9, Leystriding 6, Compression Spell 6, Pyromancy 8 Builders' Guild 2, Mage Tower 7, Mana Theory 5, Warding 5
War Colossus Muster Hall 12, Titan Binding 1, Leystriding 7, Compression Spell 6 Builders' Guild 2, Mage Tower 12, Mana Theory 8, Pyromancy 8, Stormcalling 4, Sunfire Alchemy 5, Warding 5
Reavers Muster Hall 10, Compression Spell 6, Leystriding 7, Warding 6 Builders' Guild 2, Mage Tower 7, Mana Theory 5
Rangers Muster Hall 5, Leystriding 2, Warding 4 Builders' Guild 2, Mage Tower 7, Mana Theory 5, Compression Spell 3
Pack Train Muster Hall 2, Pathfinding 2 Builders' Guild 2, Mage Tower 1, Mana Theory 1
Wagon Train Muster Hall 4, Pathfinding 6 Builders' Guild 2, Mage Tower 1, Mana Theory 1
Guild Caravan Muster Hall 5, Beastmastery 4, Compression Spell 2 Builders' Guild 2, Mage Tower 7, Mana Theory 5, Warding 5
Settler Caravan Muster Hall 4, Beastmastery 3 Builders' Guild 2, Mage Tower 2, Mana Theory 1
Scavenger Carts Muster Hall 4, Pathfinding 6, Warding 2 Builders' Guild 2, Mage Tower 5, Mana Theory 3
Raven Muster Hall 3, Pathfinding 3, Spycraft 2 Builders' Guild 2, Mage Tower 3, Mana Theory 1
Explorer Muster Hall 1 Builders' Guild 2

Fortifications and spells

Fortification Requires And before that
Palisade Muster Hall 1 Builders' Guild 2
Archer Tower Muster Hall 2 Builders' Guild 2
Flame Spire Muster Hall 3, Mana Theory 2, Pyromancy 4 Builders' Guild 2, Mage Tower 1
Catapult Tower Muster Hall 6, Mana Theory 5, Weaponsmithing 4, Warding 1 Builders' Guild 2, Mage Tower 5
Storm Pylon Muster Hall 4, Stormcalling 3 Builders' Guild 2, Mage Tower 4, Mana Theory 4, Pyromancy 4
Mana Concentration Bastion Muster Hall 8, Sunfire Alchemy 6 Builders' Guild 2, Mage Tower 5, Mana Theory 8, Pyromancy 8, Stormcalling 4
Counterspell Spell Battery 2 Builders' Guild 2, Muster Hall 2
Meteor Spell Spell Battery 4, Pyromancy 3 Builders' Guild 2, Muster Hall 2, Mage Tower 1, Mana Theory 2