Tech tree
Every building, discipline, unit and fortification asks for others first: a level of a building in the
same stronghold, or a level of a discipline the lord has studied. This page reads those requirements
from the game's rules, so it always matches the game. Each building and
discipline also lists what it opens under its own heading.
Requirements are checked on the stronghold that builds, studies or musters, and on your lore. See
Building, study and muster for how the queues use them.
What each level opens
Read down a building or a discipline to see what each of its levels makes possible.
Buildings
| Building |
Level |
Opens |
Aether Condenser |
6 |
Aether Furnace |
Builders' Guild |
2 |
Muster Hall |
|
10 |
Golem Foundry |
Muster Hall |
1 |
Curtain Wall, Skirmishers, Explorer, Palisade |
|
2 |
Spell Battery, Healers' Lodge, Pikemen, Pack Train, Archer Tower |
|
3 |
Crossbowmen, Raven, Flame Spire |
|
4 |
Lancers, Wagon Train, Settler Caravan, Scavenger Carts, Storm Pylon |
|
5 |
Rangers, Guild Caravan |
|
6 |
Knights, Catapult Tower |
|
8 |
Eagle Riders, Siege Train, Mana Concentration Bastion |
|
9 |
Battlemages |
|
10 |
Reavers |
|
12 |
War Colossus |
Mage Tower |
1 |
Mana Theory, Pyromancy, Pathfinding, Banner Command |
|
2 |
Beastmastery, Armoursmithing |
|
3 |
Provisioning, Spycraft, Cartography |
|
4 |
Stormcalling, Weaponsmithing |
|
5 |
Sunfire Alchemy, Warding |
|
7 |
Compression Spell, Leystriding |
|
10 |
Conclave of Towers |
|
12 |
Titan Binding |
Spell Battery |
2 |
Counterspell |
|
4 |
Meteor Spell |
Golem Foundry |
1 |
Earthshaper Circle |
Sky Keep |
1 |
Scrying Spire, Waygate |
Disciplines
| Discipline |
Level |
Opens |
Mana Theory |
1 |
Pathfinding, Beastmastery |
|
2 |
Pyromancy, Flame Spire |
|
3 |
Aether Furnace, Warding |
|
4 |
Stormcalling |
|
5 |
Compression Spell, Catapult Tower |
|
8 |
Sunfire Alchemy |
|
10 |
Earthshaper Circle |
Pyromancy |
3 |
Meteor Spell |
|
4 |
Stormcalling, Flame Spire |
|
8 |
Sunfire Alchemy, Battlemages |
|
10 |
Eagle Riders |
Stormcalling |
3 |
Storm Pylon |
|
4 |
Sunfire Alchemy |
Compression Spell |
2 |
Guild Caravan |
|
3 |
Leystriding |
|
5 |
Eagle Riders |
|
6 |
Battlemages, War Colossus, Reavers |
|
7 |
Waygate |
|
8 |
Conclave of Towers |
Sunfire Alchemy |
4 |
Siege Train |
|
5 |
Titan Binding |
|
6 |
Mana Concentration Bastion |
Pathfinding |
1 |
Skirmishers |
|
2 |
Provisioning, Crossbowmen, Pack Train |
|
3 |
Raven |
|
6 |
Wagon Train, Scavenger Carts |
Beastmastery |
3 |
Cartography, Lancers, Settler Caravan |
|
4 |
Guild Caravan |
|
5 |
Knights |
|
6 |
Siege Train |
Leystriding |
2 |
Rangers |
|
5 |
Eagle Riders |
|
6 |
Battlemages |
|
7 |
War Colossus, Reavers |
Spycraft |
2 |
Raven |
|
3 |
Cartography |
Banner Command |
8 |
Golem Foundry, Conclave of Towers |
Titan Binding |
1 |
War Colossus |
Weaponsmithing |
2 |
Crossbowmen |
|
4 |
Catapult Tower |
Warding |
1 |
Catapult Tower |
|
2 |
Scavenger Carts |
|
4 |
Rangers |
|
5 |
Compression Spell |
|
6 |
Reavers |
Armoursmithing |
2 |
Pikemen, Lancers |
|
4 |
Knights |
Everything a piece needs
What each discipline, unit and fortification asks for directly, and what those ask for in turn, all the
way down. Plan for the second column as much as the first: Knights need a level 6 Muster Hall, and the
Muster Hall needs a Builders' Guild before it.
Disciplines
| Discipline |
Requires |
And before that |
Mana Theory |
Mage Tower 1 |
— |
Pyromancy |
Mage Tower 1, Mana Theory 2 |
— |
Stormcalling |
Mage Tower 4, Mana Theory 4, Pyromancy 4 |
— |
Compression Spell |
Mage Tower 7, Mana Theory 5, Warding 5 |
— |
Sunfire Alchemy |
Mage Tower 5, Mana Theory 8, Pyromancy 8, Stormcalling 4 |
— |
Pathfinding |
Mage Tower 1, Mana Theory 1 |
— |
Beastmastery |
Mage Tower 2, Mana Theory 1 |
— |
Leystriding |
Mage Tower 7, Compression Spell 3 |
Mana Theory 5, Warding 5 |
Provisioning |
Mage Tower 3, Pathfinding 2 |
Mana Theory 1 |
Spycraft |
Mage Tower 3 |
— |
Banner Command |
Mage Tower 1 |
— |
Cartography |
Mage Tower 3, Spycraft 3, Beastmastery 3 |
Mana Theory 1 |
Conclave of Towers |
Mage Tower 10, Banner Command 8, Compression Spell 8 |
Mana Theory 5, Warding 5 |
Titan Binding |
Mage Tower 12, Sunfire Alchemy 5 |
Mana Theory 8, Pyromancy 8, Stormcalling 4 |
Weaponsmithing |
Mage Tower 4 |
— |
Warding |
Mage Tower 5, Mana Theory 3 |
— |
Armoursmithing |
Mage Tower 2 |
— |
Units
| Unit |
Requires |
And before that |
Skirmishers |
Muster Hall 1, Pathfinding 1 |
Builders' Guild 2, Mage Tower 1, Mana Theory 1 |
Pikemen |
Muster Hall 2, Armoursmithing 2 |
Builders' Guild 2, Mage Tower 2 |
Crossbowmen |
Muster Hall 3, Weaponsmithing 2, Pathfinding 2 |
Builders' Guild 2, Mage Tower 4, Mana Theory 1 |
Lancers |
Muster Hall 4, Beastmastery 3, Armoursmithing 2 |
Builders' Guild 2, Mage Tower 2, Mana Theory 1 |
Knights |
Muster Hall 6, Beastmastery 5, Armoursmithing 4 |
Builders' Guild 2, Mage Tower 2, Mana Theory 1 |
Eagle Riders |
Muster Hall 8, Compression Spell 5, Leystriding 5, Pyromancy 10 |
Builders' Guild 2, Mage Tower 7, Mana Theory 5, Warding 5 |
Siege Train |
Muster Hall 8, Beastmastery 6, Sunfire Alchemy 4 |
Builders' Guild 2, Mage Tower 5, Mana Theory 8, Pyromancy 8, Stormcalling 4 |
Battlemages |
Muster Hall 9, Leystriding 6, Compression Spell 6, Pyromancy 8 |
Builders' Guild 2, Mage Tower 7, Mana Theory 5, Warding 5 |
War Colossus |
Muster Hall 12, Titan Binding 1, Leystriding 7, Compression Spell 6 |
Builders' Guild 2, Mage Tower 12, Mana Theory 8, Pyromancy 8, Stormcalling 4, Sunfire Alchemy 5, Warding 5 |
Reavers |
Muster Hall 10, Compression Spell 6, Leystriding 7, Warding 6 |
Builders' Guild 2, Mage Tower 7, Mana Theory 5 |
Rangers |
Muster Hall 5, Leystriding 2, Warding 4 |
Builders' Guild 2, Mage Tower 7, Mana Theory 5, Compression Spell 3 |
Pack Train |
Muster Hall 2, Pathfinding 2 |
Builders' Guild 2, Mage Tower 1, Mana Theory 1 |
Wagon Train |
Muster Hall 4, Pathfinding 6 |
Builders' Guild 2, Mage Tower 1, Mana Theory 1 |
Guild Caravan |
Muster Hall 5, Beastmastery 4, Compression Spell 2 |
Builders' Guild 2, Mage Tower 7, Mana Theory 5, Warding 5 |
Settler Caravan |
Muster Hall 4, Beastmastery 3 |
Builders' Guild 2, Mage Tower 2, Mana Theory 1 |
Scavenger Carts |
Muster Hall 4, Pathfinding 6, Warding 2 |
Builders' Guild 2, Mage Tower 5, Mana Theory 3 |
Raven |
Muster Hall 3, Pathfinding 3, Spycraft 2 |
Builders' Guild 2, Mage Tower 3, Mana Theory 1 |
Explorer |
Muster Hall 1 |
Builders' Guild 2 |
Fortifications and spells
| Fortification |
Requires |
And before that |
Palisade |
Muster Hall 1 |
Builders' Guild 2 |
Archer Tower |
Muster Hall 2 |
Builders' Guild 2 |
Flame Spire |
Muster Hall 3, Mana Theory 2, Pyromancy 4 |
Builders' Guild 2, Mage Tower 1 |
Catapult Tower |
Muster Hall 6, Mana Theory 5, Weaponsmithing 4, Warding 1 |
Builders' Guild 2, Mage Tower 5 |
Storm Pylon |
Muster Hall 4, Stormcalling 3 |
Builders' Guild 2, Mage Tower 4, Mana Theory 4, Pyromancy 4 |
Mana Concentration Bastion |
Muster Hall 8, Sunfire Alchemy 6 |
Builders' Guild 2, Mage Tower 5, Mana Theory 8, Pyromancy 8, Stormcalling 4 |
Counterspell |
Spell Battery 2 |
Builders' Guild 2, Muster Hall 2 |
Meteor Spell |
Spell Battery 4, Pyromancy 3 |
Builders' Guild 2, Muster Hall 2, Mage Tower 1, Mana Theory 2 |