Chat, reports and status¶
Chat¶
Lords talk in the chat box in the lower-left corner. Press Enter to write and / to start a command.
| Tab | Who reads it |
|---|---|
| World | Every lord in the world. |
| Order | Your Order's members (shown once you join one). |
| Whispers | Private conversations, one thread per lord. |
- Click a name to whisper to that lord. Each whisper thread keeps its history and counts as unread until you open it, on every device. A whisper that arrives while you look elsewhere shows as a toast.
- Coordinates typed in a message (
2:41:8) become links to the map. - A line that names you is highlighted.
Commands¶
| Command | Does |
|---|---|
/g message |
Speak in the world channel. |
/o message |
Speak in your Order's channel. |
/w Name message |
Whisper to a lord. Put names with spaces in quotes: /w "Aldric of the Marches" hail. |
/r message |
Reply to the last whisper. |
/help |
List the commands. |
Limits¶
- Messages are at most 500 characters.
- You can speak in the world channel once every 3 seconds, and once a second in the others.
- The same line cannot be repeated within 30 seconds.
- NPC realms cannot be whispered to.
- World and Order lines are kept for 30 days; whispers are kept.
The chat reconnects on its own if the connection drops.
Reports¶
Everything that happens to your realm is filed in the Reports panel (R), sorted into tabs:
| Tab | Reports |
|---|---|
| Battles | Battles and Meteor Spell strikes, with a replay of each battle. |
| Scouting | Your scout reports, ravens sighted over your strongholds, and scrying. |
| Quests | Quest and envoy reports. |
| Orders | Applications, invitations, reinforcements and Order news. |
| Other | Convoys, garrisons, returning hosts, settling, salvage, completed studies and system messages. |
Reports are written in the language of whoever opens them. Reports with coordinates link to the map.
Server status¶
The coloured dot in the top bar shows the server's state: green online, yellow degraded, red unreachable. Click it for the status page:
- ping, lords online (active in the last 5 minutes), today and in total, and the realm's size;
- chat activity, how long the game server has been up, database latency, the chat relay and your own chat connection;
- the game loop's heartbeat and any overdue events;
- the world's charter.
The status reads degraded when the game loop has not reported for 3 minutes or events are overdue. Even then, events still resolve whenever any lord makes a request, only late.