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World charter

Every world has a charter: the settings it was founded with. The server status page shows the charter of the world you play in. Numbers in this wiki are for a 1× world; divide times by the matching speed.

Setting Default What it does
Continents 4 Number of continents.
Provinces 499 Provinces per continent.
Round world on The map wraps around at its edges.
Economy speed 1 Multiplies yields and tithes, divides building and muster times, shortens the Waygate cooldown and the Healers' Lodge, speeds population growth, and multiplies Wayfarer quest finds.
Lore speed 2 Divides study times.
March speed (peaceful) 1 Divides march times of convoys, garrisons, settlers, salvage, quests and envoys.
March speed (war) 1 Divides march times of assaults, War Councils, scouting and sundering.
March speed (holding) 1 Divides march times of reinforcements.
Spoils from units 30% Share of the iron and runestone cost of every destroyed unit left on the spoils field.
Spoils from fortifications 0% The same for fortifications that are not rebuilt.
Aether in spoils off Whether spoils fields also contain the aether cost.
Aether consumption 100% Multiplies the aether that marches burn.
Bonus plots 0 Extra plots on every stronghold.
War Council on Allows War Councils and reinforcement.
Raven satchels off Ravens carry 5 load each instead of nothing.
Ignore empty provinces off Distances skip provinces without an active lord.
Starting Fateshards 8,000 Fateshards every new lord begins with.
Hounding limit on At most six assaults on the same active stronghold in 24 hours.

Development worlds

The development stack (make start) runs a fast world: 4× economy, 8× lore and 4× march speed. Change the WORLD_* settings in supabase/config.toml, then run make reset to found the world again.